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	<title>Shazaml Design, LLC &#187; MetaGame Design</title>
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	<description>Design and Development for Windows Phone 7</description>
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		<title>MetaGame Design Presentation</title>
		<link>http://www.shazaml.com/archives/metagame-design-presentation</link>
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		<pubDate>Thu, 11 Mar 2010 01:05:00 +0000</pubDate>
		<dc:creator>Mark Tucker</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[MetaGame Design]]></category>

		<guid isPermaLink="false">http://www.shazaml.com/?p=444</guid>
		<description><![CDATA[MetaGame Design: Reward Systems that Drive Engagement]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/amyjokim">Amy Jo Kim</a> the CEO of <a href="http://www.shufflebrain.com/">Shufflebrain</a> shared the slide for her presentation, <a href="http://www.slideshare.net/amyjokim/metagame-design-3383058">MetaGame Design: Reward Systems that Drive Engagement</a>:</p>
<div id="__ss_3383058" style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Metagame Design" href="http://www.slideshare.net/amyjokim/metagame-design-3383058">Metagame Design</a></strong><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=gdc-2010-100309221117-phpapp02&amp;rel=0&amp;stripped_title=metagame-design-3383058" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=gdc-2010-100309221117-phpapp02&amp;rel=0&amp;stripped_title=metagame-design-3383058" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/amyjokim">amyjokim</a>.</div>
<p>Examples of metagames in the life include collecting, karate, &amp; Scouting. </p>
<p>Some of the main concepts of metagame design are points, feedback, rewards, and viral outreach.</p>
<p><a href="http://www.shazaml.com/wp-content/uploads/2010/03/Metagame.png"><img class="alignnone size-medium wp-image-449" title="Metagame" src="http://www.shazaml.com/wp-content/uploads/2010/03/Metagame-300x232.png" alt="" width="300" height="232" /></a></p>
<p>Some great examples of metagame design in the wild are <a href="http://farmville.com/">Farmville</a> and <a href="http://stackoverflow.com/">stackoverflow</a>.</p>
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