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GlobalCounterMinReachedTrigger Archive
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Video: Creating a Silverlight 3 Casual Game using Blend 3 and Triggers, Actions, and Behaviors
Video presentation from Desert Code Camp 2009 - Silverlight 3 Casual Game -
Hidden Object: Episode 10 – Counting Items Found with Counter Triggers, Actions & a Behavior
Using a custom behavior, triggers, and actions we are able to count the number of items found and change state when the last item is found.
