Superheroes
Archives
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GlobalCounterMaxReachedTrigger Archive
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Hidden Object: Episode 14 – Shake it up
If the player clicks too many times within a 5 second time frame trying to find an item, play the shake animation. -
Hidden Object: Episode 10 – Counting Items Found with Counter Triggers, Actions & a Behavior
Using a custom behavior, triggers, and actions we are able to count the number of items found and change state when the last item is found.
