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	<title>Comments on: Creating a Hidden Object Game in Silverlight 3</title>
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	<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3</link>
	<description>The Blog for Design &#38; Development Superheroes</description>
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		<title>By: Hidden Object: Episode 14 – Shake it up &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-183</link>
		<dc:creator>Hidden Object: Episode 14 – Shake it up &#124; SHAZAML!</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:33:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-183</guid>
		<description>[...] wildly clicks all over the place in hopes of finding a difficult-to-find item? In this episode of Creating a Hidden Object Game is Silverlight 3 we will add an earthquake effect if the player clicks too many times in a 5 second [...]</description>
		<content:encoded><![CDATA[<p>[...] wildly clicks all over the place in hopes of finding a difficult-to-find item? In this episode of Creating a Hidden Object Game is Silverlight 3 we will add an earthquake effect if the player clicks too many times in a 5 second [...]</p>
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		<title>By: Hidden Object: Episode 13 – Give me a Hint &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-173</link>
		<dc:creator>Hidden Object: Episode 13 – Give me a Hint &#124; SHAZAML!</dc:creator>
		<pubDate>Wed, 18 Nov 2009 06:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-173</guid>
		<description>[...] is episode 13 of Creating a Hidden Object Game is Silverlight 3. In this episode, we will add a hint feature to the game to help the players when they can&#8217;t [...]</description>
		<content:encoded><![CDATA[<p>[...] is episode 13 of Creating a Hidden Object Game is Silverlight 3. In this episode, we will add a hint feature to the game to help the players when they can&#8217;t [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Video: Creating a Silverlight 3 Casual Game using Blend 3 and Triggers, Actions, and Behaviors &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-172</link>
		<dc:creator>Video: Creating a Silverlight 3 Casual Game using Blend 3 and Triggers, Actions, and Behaviors &#124; SHAZAML!</dc:creator>
		<pubDate>Wed, 11 Nov 2009 13:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-172</guid>
		<description>[...] you like you can see all the episodes and follow along with the tutorial.   Comments [1]Digg [...]</description>
		<content:encoded><![CDATA[<p>[...] you like you can see all the episodes and follow along with the tutorial.   Comments [1]Digg [...]</p>
]]></content:encoded>
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		<title>By: Hidden Object: Episode 12 – Custom Mouse Cursor Behavior &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-133</link>
		<dc:creator>Hidden Object: Episode 12 – Custom Mouse Cursor Behavior &#124; SHAZAML!</dc:creator>
		<pubDate>Tue, 27 Oct 2009 14:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-133</guid>
		<description>[...] is episode 12 of Creating a Hidden Object Game is Silverlight 3. In this episode, we will create a behavior that allows us to set the shape of the mouse cursor to [...]</description>
		<content:encoded><![CDATA[<p>[...] is episode 12 of Creating a Hidden Object Game is Silverlight 3. In this episode, we will create a behavior that allows us to set the shape of the mouse cursor to [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Braden</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-126</link>
		<dc:creator>John Braden</dc:creator>
		<pubDate>Wed, 14 Oct 2009 05:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-126</guid>
		<description>Hi Mark Tucker,

I love your tutorial here.

But the ONE thing I REALLY want to know is how to make an object dissapear from the scene as well as the name on the list dissapearing.

I am quite new to this program, so please, could you help me out with this?

Thank you</description>
		<content:encoded><![CDATA[<p>Hi Mark Tucker,</p>
<p>I love your tutorial here.</p>
<p>But the ONE thing I REALLY want to know is how to make an object dissapear from the scene as well as the name on the list dissapearing.</p>
<p>I am quite new to this program, so please, could you help me out with this?</p>
<p>Thank you</p>
]]></content:encoded>
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		<title>By: Hidden Object: Episode 11 – Add Custom Shapes to the Particles Behavior &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-74</link>
		<dc:creator>Hidden Object: Episode 11 – Add Custom Shapes to the Particles Behavior &#124; SHAZAML!</dc:creator>
		<pubDate>Tue, 06 Oct 2009 00:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-74</guid>
		<description>[...] This is episode 11 of Creating a Hidden Object Game is Silverlight 3. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is episode 11 of Creating a Hidden Object Game is Silverlight 3. [...]</p>
]]></content:encoded>
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		<title>By: Hidden Object: Episode 10 – Counting Items Found with Counter Triggers, Actions &#38; a Behavior &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-65</link>
		<dc:creator>Hidden Object: Episode 10 – Counting Items Found with Counter Triggers, Actions &#38; a Behavior &#124; SHAZAML!</dc:creator>
		<pubDate>Sun, 04 Oct 2009 18:40:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-65</guid>
		<description>[...] episode 9 of Creating a Hidden Object Game is Silverlight 3 we added additional screens to the game. In this episode, we will add the Win screen and a [...]</description>
		<content:encoded><![CDATA[<p>[...] episode 9 of Creating a Hidden Object Game is Silverlight 3 we added additional screens to the game. In this episode, we will add the Win screen and a [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Hidden Object: Episode 9 – Add the Splash, Menu &#38; Options Screens &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-51</link>
		<dc:creator>Hidden Object: Episode 9 – Add the Splash, Menu &#38; Options Screens &#124; SHAZAML!</dc:creator>
		<pubDate>Wed, 30 Sep 2009 06:17:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-51</guid>
		<description>[...] is episode 9 of Creating a Hidden Object Game is Silverlight 3. In the last episode we added background music. Now we will create a screen to set the music [...]</description>
		<content:encoded><![CDATA[<p>[...] is episode 9 of Creating a Hidden Object Game is Silverlight 3. In the last episode we added background music. Now we will create a screen to set the music [...]</p>
]]></content:encoded>
	</item>
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		<title>By: Hidden Object: Episode 8 – Loop Game Music with a Behavior &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-47</link>
		<dc:creator>Hidden Object: Episode 8 – Loop Game Music with a Behavior &#124; SHAZAML!</dc:creator>
		<pubDate>Mon, 28 Sep 2009 13:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-47</guid>
		<description>[...] the last episode of Creating a Hidden Object Game is Silverlight 3 we finished off the magnifier feature. Now it is time to add some background music to the game and [...]</description>
		<content:encoded><![CDATA[<p>[...] the last episode of Creating a Hidden Object Game is Silverlight 3 we finished off the magnifier feature. Now it is time to add some background music to the game and [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Hidden Object: Episode 7 – Use an Action to Toggle the Magnifier Behavior &#124; SHAZAML!</title>
		<link>http://www.shazaml.com/archives/creating-a-hidden-object-game-in-silverlight-3/comment-page-1#comment-36</link>
		<dc:creator>Hidden Object: Episode 7 – Use an Action to Toggle the Magnifier Behavior &#124; SHAZAML!</dc:creator>
		<pubDate>Sat, 26 Sep 2009 23:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.shazaml.com/?p=9#comment-36</guid>
		<description>[...] This is episode 7 of Creating a Hidden Object Game is Silverlight 3. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is episode 7 of Creating a Hidden Object Game is Silverlight 3. [...]</p>
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